An interactive study of light on one building, Lantern House: a sculptural tower of twisting white slabs with a
glazed lobby, ten residential floors and a penthouse pool. The scene opens at blue hour with the house dark, then
the sky deepens and the house switches on, from the lobby up to the beacon. Scroll to fly a drone up the tower,
drag to untwist the slabs, click a window to switch that floor's lights, and change the season or the weather.
Drag untwistShift-drag orbitClick a windowSpace playR replayScroll rise? all controls
18:56
Rooms lit · 0%
Lantern House · Arrival
Height · +1.0 m
00/ 11 Floors lit
192021222300
S
Next season · or click the season button
Drag
Untwist the tower
Shift-drag
Orbit · right-drag too
Double-click
Recentre the orbit
Move
Lean the camera
Scroll
Rise up the tower
↑ ↓
Next / previous level
Click a window
Switch that floor's lights
Space
Pause / play · on past 19:42 into the night
R
Replay from blue hour
Time bar
Drag to any minute, 18:56 – 00:40 · ← → when focused
P
Light pattern across the floors
M
Mute all sound
?
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Blue Hour
A Light Study
Painting surfaces
Blue Hour
A desktop light study. Open it on a laptop or desktop, in a window at least 1024 pixels wide.